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    National Tsing Hua University Institutional Repository > 共同教育委員會  > 通識教育中心 > 會議論文  >  Constructing the face-to-face collaborative game-based interacted environment for portable devices in English vocabulary acquisition

    Please use this identifier to cite or link to this item: http://nthur.lib.nthu.edu.tw/dspace/handle/987654321/74163

    Title: Constructing the face-to-face collaborative game-based interacted environment for portable devices in English vocabulary acquisition
    Authors: Hung, H. C.;Young, S. S. C.;Lin, C. P.
    教師: 楊叔卿
    Date: 2009
    Publisher: The International Society of the Learning Sciences
    Relation: Proceedings of the Computer Supported Collaborative Learning 2009 (CSCL 2009), Rhodes, Greece, June 8-13, 2009, Pages 370-375
    Keywords: face-to-face
    portable devices
    English vocabulary acquisition
    Abstract: This study is aimed to develop a face-to-face collaborative English vocabulary acquisition game system on portable devices, called Wireless Crossword Fan-Tan Game (WiCFG). One class of 32 primary school students in Taiwan participated in this study. Students' learning outcome, motivation, and attitude were collected and analyzed. In their small group interaction, we analyzed and generalized three interaction modes: "Face-to-face interaction", "Device-media interaction" and "Human-device interaction". Significantly, a "face-to-face portable-device-mediated interaction module" was proposed. The preliminary research findings indicate that adopting the WiCFG could improve the learning outcome of lower-achievement learners. Using the WiCFG had positive enhancements of learning motivation and engagement. In the group observation, using the WiCFG improved learners more interdependent in group collaborative learning and was generally well-received by the English teacher and the students.
    URI: http://dl.acm.org/citation.cfm?id=1600109
    Appears in Collections:[通識教育中心] 會議論文

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